[mythtv] FYI Tuning patch
gkruse at gmail.com
Sun Sep 25 22:53:10 UTC 2005
On Sep 24, 2005, at 4:43 PM, Isaac Richards wrote:
> On Saturday 24 September 2005 05:18 pm, Daniel Kristjansson wrote:
>>> Its harder to get consistent timings at the moment because front-
>>> end cpu
>>> load has increased (<~35% at 6910 to > 84% now) to the extent
>>> that the
>>> code in NuppelVideoPlayer::DisplayNormalFrame
>>> invoking "playing slower due to falling behind..." is now being
>>> ( The effect here is probably not what was intended because cpu load
>>> reduces a little when it plays slower so the "Playing at normal
>>> from falling behind..." is triggered - which takes cpu load up
>>> and we go
>>> round again :) - which also means the osd displaying the timing is
>>> almost always visible.
>>> A secondary consequence is that the only way to exit is to change
>>> as the exit request is ignored whilst the above is happening)
>> This is something Issac is working on to improve LiveTV, and is
>> not part of
>> this patch. It is a work in progress...
> Yeah. Works great* on my X2 4400+, not so hot for those with, ah,
> machines. =)
> * this and the other minor changes in that revision cut channel
> change time by
> a little over 60% on my machine.
Not complaining, just fyi, this change completely breaks ff/rw on all
of my frontends. Granted they are not anywhere near a 4400+, but I
don't think it should be checking to see if the cpu is keeping up
while ff/rw. The symptom is as follows:
1) press ff / rw
2) video goes forwards or backwards about 1/2 second then returns to
3) log contains:
2005-09-25 13:13:18.535 playing slower due to falling behind...
2005-09-25 13:13:18.632 Changing time stretch to 0.8
2005-09-25 13:13:19.118 prebuffering pause
2005-09-25 13:13:19.225 prebuffering pause
2005-09-25 13:13:20.075 prebuffering pause
2005-09-25 13:13:21.025 playing at normal speed from falling behind...
2005-09-25 13:13:21.538 Changing time stretch to 1
4) At this point we are in play mode even though it should be in ff
and we never pressed anything to stop ff.
Again, this probably doesn't occur on faster machines.
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