[mythtv] mythgame : features...

Greg Estabrooks greg at phaze.org
Wed Jul 13 23:19:36 EDT 2005


> True. However, I think the GoodTools in this aspect is of limited use, 
> because I don't think (??) you can get hold of the datasets and thus 
> can't use it without doing some nasty call out to GoodXXX to rename a 

 There are a ton of dat files available out there which contain the info
in a plaintext format.  Of course that info does not include things like 
softwar make, or year of release. the country can be gleaned from the filename.
Even xmame/mess include .hsi files for most game systems out there which 
have crc -> Good Name info.

> Which is more popular I don't know, but at least TOSEC is chang"open".

 The biggest problem I have no far is that while the tosec data contains more
info per game it seems be be missing a lot of games. I took a random sample 
of 30 roms and could not find matches for 28 of them. And I couldn't 
find a single PC Engine(tg16) game in their lists.  Though I will continue to
evaluate it's usefulness. In the end I want something that covers as wide 
a range as possible and is as "generic" as possible.

> Question: Is there any hard reliance on ADF files for the Amiga portion 
> of MythGame? I have not had the opportunity to try it out yet, but I 
> mainly use IPF images (Interchangeable Preservation Format) which are 

 The latest SVN available stuff is very flexible it comes to adding and 
defining emulators, including the file extensions that are used. Other 
than the gametype name "Amiga" nothing else is hardcoded. you specify what you
want to call the emulators, the commandline, files extensions, etc etc





More information about the mythtv-dev mailing list