[mythtv] Development environment for MacOS X

Eggert Thorlacius eggi-spam at menandmice.com
Tue Feb 22 11:42:14 UTC 2005


On 21.2.2005, at 22:22, Nigel Pearson wrote:

>> What development environment do those of you that are working on 
>> MacOS X use?
>
> 	All old-school stuff. Terminal, cvs, vi, make, vi.
> gdb if you are lucky :-)
>
> 	Using an IDE is possible, but high maintenance.
> The code turnover of MythTV is very high. New source
> files are added, and DEFINES or compile flags changed,
> often. Each of these changes would need to be tracked
> and also implemented in the .xcode or CW project file.
> Not worth my time.

Thanks for the replies, guys.  I realize that setting up an IDE is a 
lot of work, but I'm kind of addicted to graphical debuggers.  However, 
I have managed to set up Myth on my Mac so that I can set breakpoints 
and step through MythVideo in gdb, and that is good enough for me now.

Eggert



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