[mythtv] [patch] MythGame improvements

Barney Barumba b004908 at bsxl.com
Tue Apr 5 10:32:19 UTC 2005


Barney Barumba wrote:

>Hi,
>
>Here's a patch that does the first part of this. Basically, what it does is:
>
>- hardcode "All Games" and "Favourites" as root nodes
>- allow different levels/filters for each root node
>
>This involved fairly fundamental change to the way gametree.cpp held its
>data, and so it's pretty much a rewrite of gametree.cpp / gametree.h.
>Other than that though, there's only a couple of lines touched in
>gamesettings.cpp and main.cpp.
>
>The internal structure now supports an arbitrary number of root nodes,
>each with its own filter - I'll have a look at creating a user interface
>for this at some point, but the two basic All + Favourites does everything
>I need for now.
>
>As there are so many changes to gametree, I'd be really grateful if
>someone else could give it a quick test. I've given it a pretty good
>hammering over the last couple of days - but I only have mame on my system
>right now (at least until I get my ZX Spectrum emulator added in!) but the
>changes are not mame specific, so it should be ok.
>
>Hope this is useful to someone as well as me!
>
>  
>
Did anyone have a chance to look at this patch?

With discussion of an 0.18 arriving soon I'd really like to get this in 
if possible.

Cheers,

Barney


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