myth at dgreaves.com
Sat May 29 13:51:18 EDT 2004
There seems to be a bit of redundancy and some odd logic (by which I
mean I don't understand it!) in MythContext when initialising.
(eg GetNumSetting("GuiWidth") and GuiHeight are called 3 times)
There are some bits that seem to be bugs but may be intentional.
m_height and m_width are zero'ed unless it's a gui. And later
d->m_height && d->m_width is used to test if there's a gui running.
Yet this zeroing is overridden by settings GuiWidth, GuiHeight. Couldn't
this cause a problem for eg mythfilldata?
Is this intentional?
Would it be worth sending in a patch that cleans this up?
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