[mythtv] MythGallery OpenGL problems
Dan Morphis
dan at milkcarton.com
Wed Mar 17 11:21:49 EST 2004
Joseph, I don't know if you saw the message this morning on -users, but
Jason Donahue got his gl stuff to work by running nvcheck.sh Check the
message titled "RE: [mythtv-users] OpenGL problems (solved!)." It might
be worth a shot.
-dan
Joseph A. Caputo wrote:
> Moving this over from the -users list, as I think it might be something
> with the way the MythGallery OpenGL transitions are written (or at
> least initialized)
>
> I recently rebuilt my existing Myth box, doing a bare-metal install of
> Fedora (had been using RH8). Pretty much a seamless transition, except
> now the OpenGL transitions in MythGallery don't work. Here's the
> situation:
>
> - Using GF4MX 420 with -4363 binary drivers from Nvidia
> - OpenGL ***is working***!!! TuxRacer runs fine, Goom works in
> MythMusic, glxgears gives anywhere from 600 - 1000 fps. I compiled
> some of the OpenGL examples in the Qt distribution, and they seem to
> work fine.
> - Using ATrpms kernel & nvidia-4363 driver rpm from ATrpms
> - Running Myth CVS from 3/15
>
> The thing is, when I run mythgallery with opengl transitions enabled, it
> doesn't crash. I get no errors about GLX not being available. It just
> seems to run the transition with no hardware acceleration... I get only
> a few frames/second.
>
> This is just a shot in the dark, but IIRC mythgallery is currently the
> only module to use the Qt OpenGL widget classes (I believe Goom is
> straight OpenGL)... so my first thought was that it was a problem or
> conflict w/Qt and my OpenGL installation... but the Qt example programs
> seem to work fine. Is it possible the mythgallery transitions are
> missing some step in initializing OpenGL w/respect to Qt ?
>
> Any help would be appreciated.
>
> -JAC
>
>
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