[mythtv] mythmusic integration patch
David George
david at thegeorges.us
Sat Dec 18 18:37:09 UTC 2004
On 12/12/2004 04:24 PM, Ed Wildgoose wrote:
> Attached is a cleaned up version of my patch to integrate the
> mythmusic audio layer into the main libmyth audio. This means that
> alsa, core audio, directx, etc can all be used for audio output. And
> also volume control should work with those output drivers.
>
> I'm sure there are a bunch of bugs introduced, but I have been using
> it fine here for quite a while now... If you spot anything then please
> let me know.
>
> http://www.wildgooses.com/downloads/mythmusic_audio.tar.gz
I'm baack... I finally got some free time to start working on Myth
again. Trying out your mythmusic patch against current CVS (Dec 18th
13:17 EST). Had to fixup a couple of hunk rejects, but I figured I
would so no big deal.
But it looks like you forgot the mythtranscode patch again ;-)
I had to change AddSamples from void to bool and added a return true; at
the end of both AddSamples in mythtranscode/transcode.cpp
I also need to add the following to AudioReencodeBuffer:
virtual void Drain()
{
// Do nothing;
return;
}
I'll let you know how testing goes.
--
David
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