[mythtv] mythmusic integration patch

David George david at thegeorges.us
Sat Dec 18 18:37:09 UTC 2004


On 12/12/2004 04:24 PM, Ed Wildgoose wrote:

> Attached is a cleaned up version of my patch to integrate the 
> mythmusic audio layer into the main libmyth audio.  This means that 
> alsa, core audio, directx, etc can all be used for audio output.  And 
> also volume control should work with those output drivers.
>
> I'm sure there are a bunch of bugs introduced, but I have been using 
> it fine here for quite a while now... If you spot anything then please 
> let me know.
>
> http://www.wildgooses.com/downloads/mythmusic_audio.tar.gz

I'm baack...  I finally got some free time to start working on Myth 
again.  Trying out your mythmusic patch against current CVS (Dec 18th 
13:17 EST).  Had to fixup a couple of hunk rejects, but I figured I 
would so no big deal.

But it looks like you forgot the mythtranscode patch again ;-)

I had to change AddSamples from void to bool and added a return true; at 
the end of both AddSamples in mythtranscode/transcode.cpp

I also need to add the following to AudioReencodeBuffer:

    virtual void Drain()
    {
        // Do nothing;
        return;
    }

I'll let you know how testing goes.
--
David



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