[mythtv] mythui

Martin Moeller martin at martinm-76.dk
Sun Aug 8 05:32:08 EDT 2004


Works fine for me. Very nice :)

man, 2004-08-02 kl. 02:39 skrev Isaac Richards:
> Could people check out the 'mythui' module from CVS and test on their 
> machines?  I'm curious to know where it does/does not work at this point.
> 
> It runs using OpenGL as the painting backend by default, but if you don't have 
> hardware accelerated OpenGL, that'll be pretty slow -- just edit 
> mythmainwindow.cpp, and change line 177 to be:
> 
>     d->painter = new MythQtPainter();
> 
> to fall back to a Qt-based paint engine and disable most of the eyecandy.
> 
> Isaac
> 
> ______________________________________________________________________
> _______________________________________________
> mythtv-dev mailing list
> mythtv-dev at mythtv.org
> http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-dev



More information about the mythtv-dev mailing list