[mythtv] mythui
lists.mythtv at penguin.nu
lists.mythtv at penguin.nu
Sun Aug 1 22:50:42 EDT 2004
Works fine here, except that it seems hardcoded for 800x600 and I am running
640x480, so it runs off the side/bottom a bit.
Athlon 2500+, NVIDIA 440MX with latest binary drivers.
Debian Unstable, updated within the last few weeks.
Lynn
-----Original Message-----
From: mythtv-dev-bounces at mythtv.org [mailto:mythtv-dev-bounces at mythtv.org]
On Behalf Of Isaac Richards
Sent: Sunday, August 01, 2004 8:40 PM
To: mythtv-dev at mythtv.org
Subject: [mythtv] mythui
Could people check out the 'mythui' module from CVS and test on their
machines? I'm curious to know where it does/does not work at this point.
It runs using OpenGL as the painting backend by default, but if you don't
have
hardware accelerated OpenGL, that'll be pretty slow -- just edit
mythmainwindow.cpp, and change line 177 to be:
d->painter = new MythQtPainter();
to fall back to a Qt-based paint engine and disable most of the eyecandy.
Isaac
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