[mythtv] mythui

lists.mythtv at penguin.nu lists.mythtv at penguin.nu
Sun Aug 1 22:50:42 EDT 2004

Works fine here, except that it seems hardcoded for 800x600 and I am running
640x480, so it runs off the side/bottom a bit.

Athlon 2500+, NVIDIA 440MX with latest binary drivers.
Debian Unstable, updated within the last few weeks.


-----Original Message-----
From: mythtv-dev-bounces at mythtv.org [mailto:mythtv-dev-bounces at mythtv.org]
On Behalf Of Isaac Richards
Sent: Sunday, August 01, 2004 8:40 PM
To: mythtv-dev at mythtv.org
Subject: [mythtv] mythui

Could people check out the 'mythui' module from CVS and test on their 
machines?  I'm curious to know where it does/does not work at this point.

It runs using OpenGL as the painting backend by default, but if you don't
hardware accelerated OpenGL, that'll be pretty slow -- just edit 
mythmainwindow.cpp, and change line 177 to be:

    d->painter = new MythQtPainter();

to fall back to a Qt-based paint engine and disable most of the eyecandy.


More information about the mythtv-dev mailing list