[mythtv-commits] [MythTV/mythtv] e5411a: EGL: Fix compilation when EGL is not available
Mark Kendall
noreply at github.com
Tue Dec 31 11:34:22 UTC 2019
Branch: refs/heads/master
Home: https://github.com/MythTV/mythtv
Commit: e5411a56bac8d4f6b8f0857a4c6b7af900fed114
https://github.com/MythTV/mythtv/commit/e5411a56bac8d4f6b8f0857a4c6b7af900fed114
Author: Mark Kendall <mark.kendall at gmail.com>
Date: 2019-12-31 (Tue, 31 Dec 2019)
Changed paths:
M mythtv/libs/libmythtv/decoders/mythdrmprimecontext.cpp
M mythtv/libs/libmythtv/decoders/mythdrmprimecontext.h
M mythtv/libs/libmythtv/decoders/mythv4l2m2mcontext.cpp
M mythtv/libs/libmythtv/libmythtv.pro
M mythtv/libs/libmythtv/opengl/mythvaapiinterop.cpp
Log Message:
-----------
EGL: Fix compilation when EGL is not available
- MythDRMPRIMEContext does essentially require EGL but it is sub-classed
in MythV4L2M2MContext - which does not.
- so ifdef out all references to MythDRMPrimeInterop - which requires
EGL.
- essentially not a real world problem but highlighted trying to track
down some NVidia related issues.
More information about the mythtv-commits
mailing list