[mythtv-commits] mythtv commit: r27229 by markk

mythtv at cvs.mythtv.org mythtv at cvs.mythtv.org
Mon Nov 15 14:19:19 UTC 2010

      Author: markk
        Date: 2010-11-15 14:19:19 +0000 (Mon, 15 Nov 2010)
New Revision: 27229
   Changeset: http://svn.mythtv.org/trac/changeset/27229


Add a vertex cache to MythRenderOpenGL.

For complete compliance with the most recent OpenGL versions, we will
have to use vertex buffers for rendering and there is little sense in
(re)creating them for each refresh.

Currently only used by the DrawRect method which does not use a texture
object (our texture objects store vertex data).



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