[mythtv-commits] Ticket #7138: Internal player fails to play h264 with vdapu
MythTV
mythtv at cvs.mythtv.org
Thu Oct 1 01:19:06 UTC 2009
#7138: Internal player fails to play h264 with vdapu
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Reporter: simons.philippe at gmail.com | Owner: markk
Type: defect | Status: closed
Priority: minor | Milestone: 0.22
Component: MythTV - Video Playback | Version: head
Severity: medium | Resolution: fixed
Mlocked: 0 |
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Changes (by markk):
* status: infoneeded => closed
* resolution: => fixed
Comment:
This is clearly a video memory problem (i.e. not enough) and hence I'm
closing as there's nothing else obvious to be done for 0.22.
r22132 added the ability to reduce the video buffer size to save some
video memory. This may help but will probably not work if the h264 streams
have much more than 2 reference frames.
The other major video memory saver is changing the UI theme to something
fairly lightweight - all those images need to be stored in video memory at
some point.
Disabling any extra GPU options will also help; OpenGL vsync, VDPAU
deinterlacing, VDPAU filters etc.
For reference, MythTV will never have the same video memory footprint as
mplayer. This is primarily down to the GUI but also due to differences in
video buffering.
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Ticket URL: <http://svn.mythtv.org/trac/ticket/7138#comment:11>
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