[mythtv-commits] mythtv commit: r19622 by markk

mythtv at cvs.mythtv.org mythtv at cvs.mythtv.org
Fri Jan 9 02:21:31 UTC 2009


      Author: markk
        Date: 2009-01-09 02:21:30 +0000 (Fri, 09 Jan 2009)
New Revision: 19622
   Changeset: http://cvs.mythtv.org/trac/changeset/19622

Modified:

   trunk/mythtv/libs/libmythtv/playercontext.cpp
   trunk/mythtv/libs/libmythtv/util-vdpau.cpp
   trunk/mythtv/libs/libmythtv/util-vdpau.h
   trunk/mythtv/libs/libmythtv/videoout_xv.cpp
   trunk/mythtv/libs/libmythtv/videoout_xv.h
   trunk/mythtv/libs/libmythtv/videooutbase.h

Log:

VDPAU PIP. Re-work and re-enable vdpau pip following the -vid merge.

Allows up to 4 pips (consistent with XVideo and OpenGL). As current VDPAU implementations seem to be limited to 4 layers for compositing, and we need 1 for the OSD, just use 1 layer for all pips and blend each pip into that layer.
N.B. Just to be clear, pips are NOT decoded in hardware.





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