[mythtv-commits] mythtv commit: r19622 by markk
mythtv at cvs.mythtv.org
mythtv at cvs.mythtv.org
Fri Jan 9 02:21:31 UTC 2009
Author: markk
Date: 2009-01-09 02:21:30 +0000 (Fri, 09 Jan 2009)
New Revision: 19622
Changeset: http://cvs.mythtv.org/trac/changeset/19622
Modified:
trunk/mythtv/libs/libmythtv/playercontext.cpp
trunk/mythtv/libs/libmythtv/util-vdpau.cpp
trunk/mythtv/libs/libmythtv/util-vdpau.h
trunk/mythtv/libs/libmythtv/videoout_xv.cpp
trunk/mythtv/libs/libmythtv/videoout_xv.h
trunk/mythtv/libs/libmythtv/videooutbase.h
Log:
VDPAU PIP. Re-work and re-enable vdpau pip following the -vid merge.
Allows up to 4 pips (consistent with XVideo and OpenGL). As current VDPAU implementations seem to be limited to 4 layers for compositing, and we need 1 for the OSD, just use 1 layer for all pips and blend each pip into that layer.
N.B. Just to be clear, pips are NOT decoded in hardware.
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