[mythtv-commits] Ticket #4871: OpenGL Video Renderer only works once
MythTV
mythtv at cvs.mythtv.org
Wed Mar 5 18:23:14 UTC 2008
#4871: OpenGL Video Renderer only works once
--------------------+-------------------------------------------------------
Reporter: greg | Owner: ijr
Type: defect | Status: new
Priority: major | Milestone: 0.21
Component: mythtv | Version: unknown
Severity: medium | Resolution:
Mlocked: 0 |
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Old description:
> I've had this reported by several users and can reproduce it myself as
> well.
>
> When enabling the OpenGL Video Renderer playback appears to work fine,
> however upon starting playback a second time the screen remains black but
> audio is playing in the background. Restarting the
> frontend allows it to work again, but only once until another restart.
>
> There is nothing logged to indicate a problem of any sort of problem
> during the first or subsequent startups however I did notice that the
> first playback outputs the OpenGL info (from inside
> OpenGLContext::Create()) but subsequent payback start do not show it as
> if the start of the debug variable is static accross startups
>
> 2008-03-05 13:51:15.937 GLCtx: Created window and context.
> 2008-03-05 13:51:15.968 GLCtx: GLX Version: 1.3
> 2008-03-05 13:51:15.969 GLCtx: Direct rendering: Yes
> 2008-03-05 13:51:15.969 GLCtx: OpenGL vendor : NVIDIA Corporation
> 2008-03-05 13:51:15.969 GLCtx: OpenGL renderer: GeForce
> 6150/PCI/SSE2/3DNOW!
> 2008-03-05 13:51:15.969 GLCtx: OpenGL version : 2.1.2 NVIDIA 169.07
> 2008-03-05 13:51:15.969 GLCtx: Max texture size: 4096 x 4096
>
>
> The main reason I set this to major is that I found that if I restarted
> and stopped playback several times after 3-4 attempts my X would
> segfault.
New description:
I've had this reported by several users and can reproduce it myself as
well.
When enabling the OpenGL Video Renderer playback appears to work fine,
however upon starting playback a second time the screen remains black but
audio is playing in the background. Restarting the
frontend allows it to work again, but only once until another restart.
There is nothing logged to indicate a problem of any sort of problem
during the first or subsequent startups however I did notice that the
first playback outputs the OpenGL info (from inside
OpenGLContext::Create()) but subsequent payback start do not show it as
if the start of the debug variable is static accross startups
2008-03-05 13:51:15.937 GLCtx: Created window and context.
2008-03-05 13:51:15.968 GLCtx: GLX Version: 1.3
2008-03-05 13:51:15.969 GLCtx: Direct rendering: Yes
2008-03-05 13:51:15.969 GLCtx: OpenGL vendor : NVIDIA Corporation
2008-03-05 13:51:15.969 GLCtx: OpenGL renderer: GeForce
6150/PCI/SSE2/3DNOW!
2008-03-05 13:51:15.969 GLCtx: OpenGL version : 2.1.2 NVIDIA 169.07
2008-03-05 13:51:15.969 GLCtx: Max texture size: 4096 x 4096
The main reason I set this to major is that I found that if I restarted
and stopped playback several times after 3-4 attempts my X would segfault.
--
Comment(by greg):
oh my god I need to drink less caffeine
Hopefully that was understandable to someone other than just me :)
--
Ticket URL: <http://svn.mythtv.org/trac/ticket/4871#comment:1>
MythTV <http://svn.mythtv.org/trac>
MythTV
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