[mythtv-commits] Ticket #1810: Improvements for Mythgame....

MythTV mythtv at cvs.mythtv.org
Fri Nov 10 14:45:57 UTC 2006


#1810: Improvements for Mythgame....
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 Reporter:  jochen    |        Owner:  greg
     Type:  patch     |       Status:  new 
 Priority:  minor     |    Milestone:  0.21
Component:  mythgame  |      Version:      
 Severity:  medium    |   Resolution:      
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Comment (by ryebrye at gmail.com):

 In gamePatch4.patch I updated a few things:

 The previous patch would go crazy if an emulator (i.e. sdlmess when it's
 passed a bad argument) exited prior to the timer for the screenshot
 expiring- causing the timer to kill whatever process was running at that
 time and screwing up the naming of the screenshots. I fixed it so now no
 matter what it will wait the length of the screenshot timeout and stay on
 track. When the timer comes up, if the process is no longer running it
 will not take a screenshot.

 (A future add-on would be to flag these roms that exited unexpectedly and
 have the option to purge them from the DB - thus making generate
 screenshots also function as a "scrub my roms list of bogus roms" feature)

 I also added in a progress bar to track screenshot generation progress.

 When you tell it to generate screenshots, I also added in a yes/no dialog
 to ask the user if they would like to overwrite existing screenshots. If
 they say "no" it will check for existing ones before taking a new one, and
 skip it if one already exists. If they say "yes" it will not bother to
 check for existing ones, and just keep plugging along.

 Let me know what it would take to get this into the trunk, and I'll work
 on it... because imho MythGame really is worthless as a frontend for
 emulators if it has no screenshot previews - and generating them manually
 is a royal pain in the rear.

-- 
Ticket URL: <http://svn.mythtv.org/trac/ticket/1810#comment:8>
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